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Expert Upcycling: Growing MoE capacity mid-training without increasing inference cost (7B→13B, ~32% GPU hours saved)

Expert Upcycling: Growing MoE capacity mid-training without increasing inference cost (7B→13B, ~32% GPU hours saved)

Expert Upcycling: Growing MoE capacity mid-training without increasing inference cost (7B→13B, ~32% GPU hours saved)

Author here, sharing a preprint we recently released. We're actively looking for feedback from this community before we revise. Motivation. Training large MoEs from scratch is expensive. All expert weights, gradients, and optimizer states must reside in accelerator memory regardless of how few are active per token, and all-to-all communication can consume 45–50% of step time on standard GPU clusters. Both costs scale with total expert count, which is in tension with scaling laws that recommend